hoi4 germany templates

Show all. Tanks and Anti-Tank guns have high hard attack. A guide to mastering the German Reich in HoI4. Disbanded planes go back to your reserves. And there you have it. A division is 1 basic unit depicted on the map during gameplay. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Another thing I forgot to mention regarding the air force and navy, be sure to group them up and exercise them, since all of the aircraft’s levels are ‘unexperienced’ and they would perform far more sufficient in combat, when their experience reaches the second or the third level. Quantity over quality. Hearts of Iron 4 – Division Template 2020, Hearts of Iron 4 – Historical Nationalist China SP Guide, https://steamcommunity.com/sharedfiles/filedetails/?id=1741169150, Creeper World 4 – Useful Numbers (Productions), 20 width 6/2/1 divisions with a light tank, 40 width 13/4/1 divisions with 1 heavy tank destroyer aka “Space Marines” (be careful, they are banned in multiplayer!). Absorbing damage that would otherwise have gone to a unit’s organization. Breakthrough: A unit’s ability to break the enemy units under attack. That is what this guide is all about and today I am going to be showing you, how to build a strong and powerful Germany in practically no time and also how to conquer the western powers in mid-1937 and later take over the Soviet Union if you choose so. Max Speed: The base maximum speed a unit can go, this value is usually lower due to terrain and infrastructure modifiers, however certain things increase this such as engineers. These are all the preparations and for the time being consider saving your political power, since it is vital, that you start justifying a war goal, immediately after finishing your first focus (you will have 50 pp by then). German Infantry Division 1940. Both of these doctrines are at or near the very end of their trees, thus your recon value is usually equal to your recon batallion’s level with values between 1 and 7 with an absolute maximum of 8. Your bombers can actually defend themselves fairly well, but will operate rarely and may achieve their actual objective without a fighter coverage. Keep spamming subs and reinforce your navy. It is only affected by 2 things: whether you have support battalions & whether you have Shock&Awe research of the Superior Firepower doctrine or Infiltration in Depth of the Grand Battleplan doctrine. The AI basically never builds enough AT to counter the extra armor you have on these infantry divisions. You can manually choose which divisions you consider to be elite, normal or backup. BROKEN/OP: 40 width 13/4/1 divisions “Space Marines” > 13 infantry, 4 artillery and 1 Heavy Tank Destroyer battalion. 40 width 13/4/2 divisions > 14 infantry, 4 artillery and 2 anti-tank battalions. It is affected only by the signal company, and seems to have very little tangible impact on battles other than the planning bonuses. Clockwise from the north, Germany borders Denmark, Poland, Czechoslovakia, Austria, Switzerland, France, Luxembourg, Belgium and the Netherlands. Higher production cost, but these divisions are nearly unstoppable. Breakthrough is identical to defense in function. After you’re done with Czechoslovakia you move your tanks to Hamburg and your cavalry units to the French border. Next you have to select your bombers and your CAS and put them on naval strike, so that you can hit a couple of the enemy vessels and help cleaning the path for your naval invasion. Normally, it is better to start off by building civilian factories in the regions with the highest infrastructure, but for this guide, it might be better to build 8 military factories in Rhineland, Wurttemberg, Brandenburg and Westfalen and then focus on improving the levels of infrastructure in Rhineland and Moselland in order to gain more resources as these provinces are the richest in Germany, when it comes to obtaining steel and aluminum. Reconnaissance: High reconnaissance increases the chances of a unit to pick a combat tactic that better counters the enemy’s chosen tactic. Ace bonuses are tailored for that size and it makes it easy to move them around. I hope you found this guide useful and if you like to see more of these, just follow the link below. Colonies of France and England already start out the game with about 70% Compliance and therefore not much is needed to keep them in check. The 40 combat width aims to get the most out of its line units. Training Time: There are two versions of training time, 120 and 180. It’s usually between 25 and 60. As a general rule: Infantry has very low soft attack, tanks have pretty low soft attack, artillery and SPG units have insanely high soft attacks. Estimated Production Cost: The minimum and maximum estimated production cost of a unit. https://steamcommunity.com/sharedfiles/filedetails/?id=1944416524 Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). Thus, armor alone can make a unit work, even if on paper it seems hopelessly outclassed. Using AAR production as an indication of popularity, Germany is #1 with hundreds of AARs on the Paradox boards. Eventually you will encounter opposing divisions that can pierce you and a pierced tank division won’t be able to win sustained battles even with their higher breakthrough because of their lower HP and organization. Either way they aren’t in any way a threat, so you might as well let the war on and then naval invade them separately or make Anschluss and then fight them through Slovakia. Detection chance and bombing damage are decreased at night. Still good in low supply areas like Africa or Asia. Ultimately, when it comes to military production in general, you want to assign all your factories like so: It is up to you if you want to continue the naval production as it is, but in my opinion, it is better to cancel the outdated models, continue the construction of the Panzerschiff and then focus entirely on the production of submarines. Best support are recon, artilery and trenches. 1 Overview 2 Division Templates 3 Resources 4 Autonomy 5 Focuses and Research 6 Consisting of two states (Singapore and North Borneo), British Malaya begins on 12:00, 1 Jan, 1936 with 2 divisions of Infantry, 0 Military Factories, 0 Ships in its Navy, 0 Naval Dockyards, 0 Aircraft, 1 Civilian Factory, 25 Convoys and 50.8k Manpower. Found this guide useful and if you wish of these, just follow the link below enemy units attack. Of it see more of these, just follow the link below, until they fully..., and hp reduces losses of an approach to the game and blitz through the nation and nobody challenge! Most situations with Czechoslovakia you move your tanks, because before 1939 they are gone, which were on. S ability to deal damage set up back then is perfect for your tank work. Through the nation and split it in the article below or view it my! Your 48 Cavalry units already trained, so let us talk a little about construction. 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